Showcases
Compositing
Troll Bridge - A Discworld Fable
A fable, 15 years in the making. A crew, spread all over the globe. In my role as a senior compositor I’ve finished shots from other artists at various stages and took shots from start to finish. The main tasks were integration of CG elements with live action. Green screen actors interacting with CG actors. Actor replacement with CG characters. Set extensions.
More InfoModelling
Troll Bridge - A Discworld Fable
In my role as modeller on Troll Bridge, I was responsible to create the 3D version of the film’s logo. To achieve the chiseled shape I replicated the steps a stonemason would have taken to create the mould for the brass. Just that I did it with subdivision surfaces in Modo. In addition to creating the fully textured model, I also sculpted high resolution detail in to it for close-up options.
More InfoFX production
Interactive e-Book Graphics
For the Alpine Victoria instalment of my interactive photo book about my journey across Australia, I created a few 3D animations in Modo, refined them in Nuke and finished them in DaVinci Resolve. Here’s one.
More InfoGame Design
Silverball Tactics - Pocket
The PlayDate version of Silverball Tactics has its own style based on the display and hardware constraints. While the gameplay is very different from the holographic book, it accomplishes the same task, thorough training for better pinball players. I created all animations by hand, frame-by-frame in Aseprite.
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